
2001 · Core Rules (min needed to play)
De Profundis
A GM-free role-playing experience of modern and 1920s cosmic horror in the style of H.P. Lovecraft. Players build a shared, unsettling world and develop a narrative through exchanged letters written in-character, using epistolary scenes to reveal events, secrets and mental deterioration. Includes guidance on atmospheric writing and psychodramatic techniques to shape characters’ descent and interpersonal dynamics. It supports solo or group play and relies on mutual narrative contribution rather than traditional mechanics or a referee.
- Players
- 0
- Complexity
- 2.8 / 5
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)'Diceless' (does not use dice or other randomizer)
About the game
- Design
Expansion for
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 2
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
