
2020 · Sourcebook (rules/options to enhance play)
Dead End
A zombie-apocalypse roleplaying setting for Savage Worlds, focused on survival after society collapses. Players create Survivors who scavenge for food, water, shelter, medicine, ammunition, and spare parts while dealing with barricaded communities, raiders, and relentless undead. New Edges and Hindrances help define each Survivor, while gritty damage rules make violence dangerous. A Humanity system tracks how characters respond to the pressures of life after the apocalypse.
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
