Dead Magic

2000 · Sourcebook (rules/options to enhance play)

Dead Magic

Ancient civilizations leave behind forbidden magical traditions, blood-soaked rituals, and secrets that modern mages seek to uncover. The game explores mystic practices from Mesopotamia, Africa, Greece, Rome, and Central America, along with the horrors connected to them. It provides modern applications of ancient magic, creatures and plot ideas for Storytellers, and new spells, including the formula for achieving lichdom.

Players
0
Campaign Setting (game world)Progression Tree (Skills, professions, magic abilities, etc.)Dice (Primarily d10)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.