Deadlands Player's Guide

2010 · Sourcebook (rules/options to enhance play)

Deadlands Player's Guide

A player’s guide to a Weird West setting in 1879, where the Civil War remains in an uneasy cease-fire, ghost rock fuels an expanding railroad, and monsters stalk the shattered frontier. Players create gunfighters, hexslingers, braves, padres, and other heroes while facing supernatural threats and the forces behind them. The book provides character-creation rules, new Edges, Hindrances, powers, and rules for high-noon shootouts. It is designed for use with the Savage Worlds core rulebook and the accompanying Marshal’s Handbook.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Alternate Rules (Variant Core Rules)Point Based (allocate points to get skills, powers, etc)Dice (Various)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.