Deadly Encounters: In a Manor of Speaking

2005 · Scenario / Adventure / Module

Deadly Encounters: In a Manor of Speaking

A young heir seeks help preparing a remote manor whose former lord and family vanished more than two centuries ago. Strange noises, rumors of great riches, and reports of undead horrors draw adventurers into the estate. This short standalone adventure is designed for four 3rd-level characters. Across three floors, they investigate haunted rooms, solve puzzles and riddles, evade traps, and gather clues and special items needed to progress and escape the manor’s curse. The adventure also introduces the Poltergeist undead template.

Dice (Various)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.