Deadzone

2013 · Fighting

Deadzone

Two players command small squads of elite troopers and powerful heroes from opposing sci‑fi factions, fighting over objectives and scarce resources in a modular urban warzone. Gameplay uses a grid-based mat and modular terrain to add verticality while players move models, take actions to shoot, assault, or use specialist abilities, and collect equipment from the battlefield. Troopers can be upgraded with weapons, medipacks, grenades and other gear, but pickups can also trigger hazards. Conflict is resolved through dice and a shared Battle Card deck that governs initiative and event effects, producing fast, tactical skirmishes with squad customization and emergent tactical choices.

Players
2–4 best 2
Playing time
60 min
Age
12+
Complexity
2.8 / 5
WargameMiniaturesDice RollingVariable Phase OrderVariable Player Powers

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Game facts (players, playing time, age, credits) from BoardGameGeek.