Death of Dr. Null

2006 · Scenario / Adventure / Module

Death of Dr. Null

The heroes confront Dr. Null in a chain of disasters involving floods, earthquakes, giant robots, atomic doppelgangers, and an alien invasion. They track him to his secret base, overcome booby traps, and battle the monstrous creations in his laboratories, only to find that he has already moved on. The adventure continues at Blake River Dam, where Dr. Null plans to use a Seismic Converter to trigger earthquakes around the world. It can be played as a sequel to earlier Dr. Null adventures or run on its own.

Players
0
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.