
1980 · Scenario / Adventure / Module
Death Test 2
A programmed fantasy adventure for use with the Melee and Wizard rules, or with In the Labyrinth and the advanced rules. The booklet sets up a series of rooms, presents decisions and encounters, and describes the outcomes of the party’s actions. Each room is sized for a Melee map or can be built with megahexes. It supports solitaire play, two-player games with one player controlling the adventurers and another controlling opponents, or multiplayer sessions with a Game Master running the adventure. Six-sided dice, a straightedge, and scratch paper are also required.
- Players
- 0
Solo Play ResourceSkill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
