Deathwind

1991 · Scenario / Adventure / Module

Deathwind

A multi-session roleplaying scenario centers on characters who discover that part of their past is missing and that someone is willing to kill to keep it hidden. They investigate bizarre crimes connected to modern technology and ancient history, untangling a conspiracy that begins before play and may span several in-game months. The investigation can put both the characters and their lives at risk.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.