Deep Dark Blue

2016 · Campaign Setting (game world)

Deep Dark Blue

In a near-future world where Earth’s surface resources are depleted, crews venture into the ocean depths in search of energy and precious metals. They face crushing pressure, colossal squids, rival expeditions, and the risk of their own submarine’s systems failing as oxygen and energy run low. This Fate setting includes crew-based character creation, a teamwork track for group stress, and rules for submarine exploration, combat, and damage. Ship-specific conditions track failures in navigation, lights, engines, and life support, while an introductory adventure sends the crew to rescue Dr. Williams. Fate Core is required.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.