
2005 · Scenario / Adventure / Module
Deep in the Lortmils
A Living Greyhawk Verbobonc regional adventure for characters of levels 4–12. A long-dead dwarven surveyor’s journal contains clues to the final key needed to open the gates of Granite Keep. Thuldon Rockspitter calls on those loyal to Clan Rockhall to recover it and complete the search. Recommended for groups that have played the listed Verbobonc regional adventures, including Knocking on the Keep, Granite Keep, Never Read Somebody’s Diary, Return to the Fens of Tor, and Dwarven Dawn.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
