
1985 · Scenario / Adventure / Module
Demon Magic: The Second Stormbringer Companion
This roleplaying supplement for adventures in the Young Kingdoms includes two scenarios: a seven-chapter campaign set in a detailed red-light district and a shorter, more intense adventure for one or two sessions. It also introduces six magical runes, an optional SAN characteristic, six new creatures, six nationalities, seven demon abilities, and five magic items, with the statistics, maps, plans, and illustrations needed for play.
- Players
- 0
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Race Based (Player Race/Species affects gameplay)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
