
1996 · Scenario / Adventure / Module
Den mordiska förhandlingen
In the frozen lands of Edriton, Kashien and Dreva-Borgen, representatives gather for nineteen days of negotiations. Players work to reach agreements that can end raids, protect trade caravans and reduce the cost of hiring soldiers, while pursuing their own interests. Peace and profitable trade are possible, but the negotiations take place amid long-standing rivalries and uncertainty.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
