Deneb Sector

2012 · Alternate Rules (Variant Core Rules)

Deneb Sector

A Traveller sector supplement detailing the Deneb region of the Third Imperium. Part of the Great Rift, it forms a major route between the Imperial Core and the Spinward Marches, bringing together frontier worlds, established societies, and opportunities for exploration, colonisation, and trade. The supplement provides setting material for Referees to develop adventures in a sector regarded as either barbaric or decadent by neighbouring regions. Use requires the Traveller Core Rulebook.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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