
1987 · Scenario / Adventure / Module
Der Purpurturm
This adventure for 3–6 characters of levels 1–4 is the second part of a campaign exploring the Orkland. The journey includes encounters with a unicorn, a wise woman, and a giant who imprisons the characters in his cave. The adventurers then reach a village of Grolms, a gnome-like people, and are led to the Purple Tower. Within its gruesome halls, they must solve riddles and uncover valuable information needed to find the fabled divine treasure they have pursued since leaving Thorwal.
- Players
- 0
Dice (Various)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
