Der Weiße See

2017 · Scenario / Adventure / Module

Der Weiße See

As the first snow falls across the Bornland, the heroes become involved in the search for the stolen Thorwal Drum, a symbol of Festum’s pride. Guard Captain Timpski and his armed followers intend to recover it by force, threatening a Norbard caravan of houseboats trapped in the ice. The heroes must prevent a bloody assault while navigating a fragile peace disrupted by the romance between two literature-loving goblins. This introductory adventure presents important characters, peoples, and factions of the Theater Knights Campaign, and can also be played as a stand-alone scenario. The adventure includes supporting information, maps, and floor plans; the DSA5 core rules are required.

Players
0
Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.