Deus Vult Games Master's Story Guide

2013 · Sourcebook (rules/options to enhance play)

Deus Vult Games Master's Story Guide

This campaign guide supports adventures set in an alternate late-12th-century Europe and Holy Land, where members of a secretive Church order combat supernatural threats to humanity and divine purpose. It explains the setting’s history and provides guidance for running campaigns with the Legend Core Rulebook, along with tools for creating adventures. Scenarios may involve hunting ghouls and werewolves in the Holy Roman Empire, uncovering diabolic cults in Rouen, or seeking powerful relics across the Holy Land. The order also faces witch-hunters, the first Inquisitors, and rival factions within the Church competing to confront the supernatural.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.