Devil Bunny Needs a Ham

1998 · Dice

Devil Bunny Needs a Ham

Can you reach the top before the Devil Bunny knocks you down? It’s mayHAM!!!! Players control sous chefs scaling the outside of a skyscraper, moving upward and diagonally across a grid. Dice rolls allow movement, but a 6 sends the Devil Bunny after the highest chef, who may be caught by another player or fall. Falling below the critical height means restarting; falling above it eliminates the chef. Players score points based on the order their chefs reach the top.

Players
2–5 best 4
Playing time
30 min
Age
8+
Complexity
1.2 / 5
1.6 on Ludoyafrom $14.67Print & PlayAbstract StrategyRoll / Spin and MoveRaceTake That

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3
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1.6/10

from 1 Ludoya review

  • Tom1.6

    Dumb theme, dumb gameplay. It's hard to care with that combination.

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