Diaspora

2009 · Core Rules (min needed to play)

Diaspora

A self-contained science-fiction role-playing game set in a distant future where human societies have risen and fallen across isolated star-system clusters. Faster-than-light travel is possible only through mysterious slipstreams, while spacecraft rely on reaction drives and heat management. Players help create the setting and resolve starship battles, individual combat, social interaction, and platoon-scale engagements.

Players
0
Complexity
2.7 / 5
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)

Game facts (players, playing time, age, credits) from BoardGameGeek.