Dice City: All That Glitters

2016 · Medieval

Dice City: All That Glitters

Players take on the role of competing city-builders in a fantasy kingdom newly rich from gold. Each turn, players roll dice to activate locations, buy and build new locations, and manage resources to develop their city’s military, economic, cultural, and civic districts. This expansion adds three new locations of each type plus a persistent Commodity location—the Gold Mine—and introduces gold tokens as a limited resource that influences which buildings and effects are available. Gameplay integrates with the base game’s roll-and-build mechanics, increasing tactical choices around when and how to spend or secure scarce gold.

Players
1–4 best 2
Playing time
45 min
Age
14+
Complexity
2.2 / 5
from $17.18City BuildingWorker Placement with Dice WorkersWorker PlacementDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.