
2006 · Non-Game Book (but RPG Related)
Dice-Rolling Mechanisms in RPGs
This reference work examines how role-playing games use dice and other randomizers to resolve actions. It surveys a wide range of dice-rolling methods, considers their different properties, and explains why no single system suits every game. The discussion provides observations and practical tools for evaluating existing mechanisms or designing new ones, while treating the choice of resolution method as a combination of craft and creative judgment.
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