Dice Throne: Alchemist

2026 · Expansion for Base-game

Dice Throne: Alchemist

An eccentric alchemist enters the arena, using potions, tinctures, and volatile brews as weapons and tools. Players roll a unique set of five dice up to three times per round and spend the resulting symbols to trigger the character’s abilities—attacks, corrosive effects, defensive bolsters, and resource-gaining powers. The game combines dice manipulation with tactical card play: accumulate combat points to buy upgrade cards that permanently enhance abilities, and play action cards to alter dice, apply status effects, or disrupt opponents. Designed for fast-paced combat, it supports 1v1, team, and free-for-all formats and integrates with other characters in the same game universe.

Players
2–6 best 6
Playing time
20–40 min
Age
14+
from $13.53Card GameFightingDice RollingVariable Player PowersTake That

Game facts (players, playing time, age, credits) from BoardGameGeek.