Dicemaster: Doom Cubes

1996 · Adventure

Dicemaster: Doom Cubes

An expansion that adds a wide variety of custom dice and new mechanics to the base game. Players draft and deploy dice representing different abilities, then resolve conflicts and score by matching faces, combos, and synergies from their pool. The added dice types increase strategic options and complexity, creating more varied encounters and tactical decision points during drafting, placement, and resolution phases. Requires the core game to play.

Players
1–2 best 2
Playing time
60 min
Age
12+
Complexity
1.9 / 5
FightingDiceDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.