
2013 · Sourcebook (rules/options to enhance play)
Die Glocke
This investigative horror setting centers on a mysterious bell-shaped device constructed by the SS in a Silesian mine in 1944. Players investigate the origins and purpose of the machine, uncovering possibilities involving time travel, zero-point energy, or gateways to other worlds. The material presents the site as a node for NIGHT’S BLACK AGENTS, a TRAIL OF CTHULHU scenario seed, or an ESOTERRORIST black site.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.


