Die magischen Künste

1992 · Core Rules (min needed to play)

Die magischen Künste

A collection of rules for Tulmadron magic, including descriptions of the available spells. The material is presented as photocopied typewritten pages, with some headings printed on a dot-matrix printer. Several illustrations are reproduced without permission from their respective artists.

Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.