
2019 · Campaign Setting (game world)
Die Welt
This sourcebook presents Midgard as a setting for varied role-playing campaigns, from the classic fantasy realms of Vesternesse and the advanced successor states of the Sea Master Empire to the deserts of Eschar and Aran, the dark forests and steppes of Sirao, the cities of the Far East, and remote jungles and islands. It details the world’s lands and peoples, including elves, gnomes, halflings, black elves, and dwarves, along with rulers, economies, laws, religions, attitudes toward magic, weather, and the treatment of strangers. Travel hazards, mythical locations, political intrigue, and a history spanning the creation of the multiverse to the recent past provide material for adventures. A large-format color map is included.
- Players
- 0
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Game facts (players, playing time, age, credits) from BoardGameGeek.