
2012 · Scenario / Adventure / Module
Digging for Lies (4E)
In the wake of a villain’s defeat, the party tracks his accomplices through Flint’s criminal underworld. They investigate an arcanoscientist selling illegal weapons and magic from the fallen villain’s laboratories, uncovering ancient artifacts that contain spells capable of summoning alien monsters. The investigation leads into the High Bayou, lair of the dread fey titan known as the Voice of Rot. Beneath an ancient ziggurat, the party explores the remains of a doomed archaeological expedition and discovers that an alien entity has escaped its ancient prison. This adventure is designed for characters of levels 5–7.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
