Discernment

2003 · Core Rules (min needed to play)

Discernment

One player takes the role of a Subject facing challenges in varied fictional settings, while the other players act as Scholars trying to discern the Subject’s Soul Quality. The Scholars impose scenarios and control how the Subject’s perceptions and memories are presented, observing the Subject’s reactions as they seek the truth of their nature.

'Diceless' (does not use dice or other randomizer)Description Based (Narrative more so than Dice)GM-less (No gamemaster needed to play)

Game facts (players, playing time, age, credits) from BoardGameGeek.