Dissonance, Wind of the Mind

2013 · Sourcebook (rules/options to enhance play)

Dissonance, Wind of the Mind

A short supplement for a fantasy roleplaying game, this book presents Dissonance, a legendary weapon made of manacles and two crystalline orbs, designed for use against psionic creatures. It includes the weapon’s history, attunement requirements, and abilities, along with rules for legendary items that develop as their wielder unlocks new powers.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.