
2016 · Non-Game Book (but RPG Related)
Diversity Dungeons: Worldbuilding & Game Design in the Safe Space Age
This booklet examines diversity and representation in tabletop worldbuilding and game design. It considers how fictional societies can portray minority groups, social prejudice, and competing ideas about realism and free expression. It also explores how to support characters who challenge established social norms and how player actions can contribute to social change within a game world.
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