
2014 · Sourcebook (rules/options to enhance play)
Domains at War: Battles
A mass-battle supplement for fantasy roleplaying games, this system lets opposing armies clash on the tabletop using playing pieces and twenty-sided dice. Characters take command of units, with their decisions and actions integrated into the flow of battle. The rules use concepts such as hit points and armor class, and are designed to produce outcomes consistent with one-on-one roleplaying combat. It supports large-scale conflicts between rival domains while keeping the deeds of the player characters at the center.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
