Dominion: Mindjammer Quickstart and Adventure Using the Traveller Rules

2017 · Quick Start / Fast Play Rules

Dominion: Mindjammer Quickstart and Adventure Using the Traveller Rules

In the far future, recruits of the Security and Cultural Integrity Instrumentality investigate a mission gone wrong on a cold-war frontier bordering the Venu Successor States. The adventure takes place on a cold, war-ravaged alien world inhabited by an isolated lost-colony civilisation. This quickstart provides rules for using the setting with the Traveller Core Rulebook, four pregenerated characters, setting information, maps, plans, and a complete adventure playable in one or more sessions.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.