
2006 · Scenario / Adventure / Module
Dominion over Bright Sands
A two-round Core adventure set in the Empire of the Bright Lands. For two years, the paladin Karistyne has worked to thwart the Archmage Rary’s pursuit of power, but a darkness beyond reason now threatens the region. Characters level 6–15 (APL 6–16) determine the fate of the Bright Lands in the concluding chapter of “Blight on Bright Sands.”
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Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
