
2009 · Core Rules (min needed to play)
Dominion Rules 3.X Rulebook
A comprehensive roleplaying system for historical or fantasy settings, using twelve-sided dice. The rules cover character creation, combat, priestly characters, free-form and spell-based magic, and other aspects of play. Its modular design allows groups to select the mechanics and optional rules that suit their setting, with an expandable system for adding further content.
- Complexity
- 3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
