
2006 · Core Rules (min needed to play)
Don't Rest Your Head
Players take the roles of insomniacs who have entered the Mad City, a distorted reality filled with Nightmares and other dangers. Their strange abilities help them survive, but exhaustion and madness are resources that can be used at a cost. The game focuses on making risky choices, confronting threats such as the pursuing Paper Boys, and staying awake through one more night. It uses a dedicated system and is contained in a single book.
- Players
- 0
- Complexity
- 2.3 / 5
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)
About the game
- Design
- Art
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.

