
2025 · Dice
Doom Cat
Roll dice, draw sigils, and bind demons as a young witch learning magic from a spell book disrupted by a mischievous cat. Start with magic circle pages filled with numbered candles. Each round, roll three dice and draw a line between candles matching two results. The cat steals the remaining die and knocks over its matching candle, making it unusable. After 14 rounds, the highest score wins. Goal cards add varied scoring criteria and progressive difficulty, with solo play requiring 70 or more points per sigil card.
- Players
- 1–99 best 3
- Playing time
- 10–60 min
- Age
- 14+
- Complexity
- 1.5 / 5
Print & PlayFantasyDice RollingSolo / Solitaire GameVariable Set-up
About the game
- Design
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
- 1
- On wishlists
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Game facts (players, playing time, age, credits) from BoardGameGeek.