
2015 · Scenario / Adventure / Module
Doom Golem Rising
This 41-page adventure concludes the series set in the Great City and is designed for two to three game sessions. It can be played as part of the series or as a standalone scenario for a group of 11th-level characters. The characters return to the Dungeon under the Mountain and enter the fabled Panopticon, where they uncover one of the Malchort’s deadliest secrets: a colossal biomechanical death machine shaped like a prehistoric beast. They must reactivate the Doom Golem and escape through the Sink before confronting the Trypus Academy’s mecha-kaiju in a battle that threatens to destroy the city.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
