Doomlords Guide to Traps Too

2026 · Sourcebook (rules/options to enhance play)

Doomlords Guide to Traps Too

A trap-filled compendium for fantasy roleplaying games, presented through a comic framing story about a lich and his sister taking control of a stolen book of dark magic. It includes 110 traps for OSR, 5e-compatible, and other dungeon-based campaigns, covering mechanical, alchemical, elemental, magical, gothic, psychological, psionic, and body-horror designs. Each one-page entry provides triggers, effects, detection clues, countermeasures, escape options, and cruel twists. The traps range from crushing architecture and cursed treasures to social dilemmas, mind-affecting devices, living dungeons, and decadent vampire hazards, with in-character commentary and comic interludes throughout.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.