
2017 · Sourcebook (rules/options to enhance play)
Downtime
This supplement adds downtime activities for campaigns that include weeks, months, or years between adventures. Characters can use these periods to pursue long-term projects, develop their skills, spend accumulated treasure, and influence the changing world around them. Wars, political shifts, and other events can unfold over an extended campaign timeline. The options can replace or expand on downtime activities in the Player’s Handbook and Dungeon Master’s Guide.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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