Dragons of Light

1985 · Scenario / Adventure / Module

Dragons of Light

On the island of Ergoth, Silvanesti, Qualinesti, and Kagonesti elves maintain an uneasy peace until a band of adventurers arrives carrying dragonlance shards and the Dragon Orb of Icewall. The party travels across the island toward a Solamnic outpost, facing hostile wild elves, rival elven factions, and the dangers of the wilderness. Along the way, they can uncover the secret of Huma’s Tomb and seek the resting place of the ancient dragonlances. This adventure is designed for characters of levels 7–9 and can be played on its own or as part of the broader Dragonlance campaign.

Players
0
Dice (Various)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.