Drakar och Demoner Gigant

1987 · Sourcebook (rules/options to enhance play)

Drakar och Demoner Gigant

This roleplaying game expansion is presented in two rulebooks. The game rules add concrete rules, including new weapons and spells, while extending the existing system without major changes. The campaign rules provide general articles, guidelines, and examples for environments and situations that may arise during a campaign. Topics include politics, religion, intelligent beings, and the topography of underground regions, with the game master deciding how to apply them.

Alternate Rules (Variant Core Rules)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.