Dream Machine

1986 · Scenario / Adventure / Module

Dream Machine

A superhero roleplaying scenario set around Arkham Asylum, where a mysterious dwarf is said to possess the power to make dreams come true. Players create six to eight heroes using 500–1,000 Hero Points and investigate the claims of an overlooked inmate. The adventure leads them into a plan involving the Joker and threats powerful enough to challenge the Teen Titans.

Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Exploding Dice (Die may 'explode' into a second roll)

Game facts (players, playing time, age, credits) from BoardGameGeek.