
2016 · Sourcebook (rules/options to enhance play)
Drive By
An unstoppable assassin uses hit-and-run tactics, appearing from nowhere on a motorcycle to fire at targets before disappearing again. Heroes must determine where he comes from, uncover how he teleports, and find a way to stop him.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
