Duel in the Dark: The Walls Have Ears

2007 · Expansion for Base-game

Duel in the Dark: The Walls Have Ears

This expansion adds 11 city crests to the base game. After selecting the target and flight path, the British player chooses the intended target’s crest, adds four other crests, and gives all five to the German player. The German player then uses the possible targets to rearrange up to five ground resource markers, while civil defense bunkers remain in place.

Players
1–2 best 2
Playing time
45 min
Complexity
2.3 / 5
WargameWorld War IISecret Unit Deployment

Game facts (players, playing time, age, credits) from BoardGameGeek.