
1998 · Accessory (dice, maps, screens, cards)
Dungeon Builder's Guidebook
A roleplaying resource for creating and detailing ruins, mines, caverns, tombs, and other dungeon sites. It provides basic design advice, methods for adding twists, and tables for six dungeon types, including properties and encounters. The book includes 78 geomorphs for mapping, a process for generating traps, and an Autodungeon Engine that combines random geomorphs into complete dungeon layouts. It supports both planned adventures and quickly generated locations.
- Players
- 0
Sourcebook (rules/options to enhance play)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
