Dungeon Crawl

2004 · Medieval

Dungeon Crawl

Players take the roles of heroic adventurers or a Dungeon Lord controlling the monsters in a trans-dimensional infernal dungeon. Heroes explore dungeon layouts, search furniture for treasure, fight monsters, and assault enemy encampments. The game includes a 35-adventure campaign, player-versus-player arena battles, and solo or cooperative play with randomly generated dungeons and boss encounters. Combat uses attack and defense rolls, while advancing Heroes gain skills based on their Race and Class and can join Guilds. Dungeons use modular tiles, with more than 50 monster types, optional rules, and a lighter introductory ruleset.

Players
1–5 best 5
Playing time
120 min
Age
10+
HumorAdventureVariable Phase OrderCooperative GameSquare Grid

About the game

Game facts (players, playing time, age, credits) from BoardGameGeek.