
2009 · Sourcebook (rules/options to enhance play)
Dungeon Master 4th Edition for Dummies
A practical guide to running a fourth-edition fantasy roleplaying game. It covers the fundamentals of managing sessions, including building stories, designing dungeons and maps, creating campaigns, and running monsters and villains. Additional guidance explains how to build encounters, make rulings, resolve disagreements, develop a personal game-mastering style, and balance experience points, treasure, and magic items. It also offers advice on creating themes, memorable villains, and continuing plots.
- Players
- 0
Reading (for Periodicals, Adventure Books, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

