Dungeon Master for Dummies

2006 · Sourcebook (rules/options to enhance play)

Dungeon Master for Dummies

A practical guide for aspiring and developing Dungeon Masters. It covers running roleplaying sessions, improving storytelling, understanding players, creating adventures, crafting plots, and building campaigns. Sample dungeons provide material for practice.

Players
0
Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.