Dungeon Master's Guide (D&D 4e)

2008 · Core Rules (min needed to play)

Dungeon Master's Guide (D&D 4e)

This core rulebook for the fourth edition of the Dungeons & Dragons roleplaying game provides guidance for creating and running encounters, adventures, and campaigns. It includes advice for managing game sessions, awarding experience, distributing treasure, and creating nonplayer characters, along with rules for traps, artifacts, and other campaign elements. A fully detailed town and ready-to-use characters and traps provide starting points for play.

Players
0
Complexity
3.2 / 5
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.