Dungeon Master's Guide II

2005 · Sourcebook (rules/options to enhance play)

Dungeon Master's Guide II

This supplement for the Dungeons & Dragons game provides tools, advice, and ready-made material for preparing and running adventures and campaigns. It includes guidance for game masters, nonplayer characters, traps, new magic items, and a fully detailed town to support varied encounters and ongoing play.

Players
0
Complexity
3.3 / 5
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.